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Halo wars 2 pc9/17/2023 ![]() Some units like Warthogs have innate powers like ramming into infantry that are tied to a meter, and others like Spartans can Spartan Slam up hills or hijack vehicles. Hero powers basically take this tried-and-true formula and spice it up. Pressing the A button to create an increasingly growing circle to select units takes some getting used to, but it’s simple enough to pick up. It’s surprisingly easy to control with an Xbox One remote, especially when you have so many shortcuts to instantly swap to bases, active squads, or the last key area with the d-pad. It’s mostly a taster for multiplayer, but it never really has a dull moment outside of some of the routine damage sponge boss fights, which aren’t agonizingly long or particularly difficult, just boring. They sidle you mechanics like “move out of area to avoid orbital bombardment,” but when those moves are repeated, they lose their luster - tactics in these instances mostly boil down to “converge.”Īs for the RTS bones, it’s a serviceable little strategy romp built around a rock, paper, scissors design (air takes ground vehicles, infantry counters air, and ground vehicles counter infantry), wherein players have to learn to build a balanced squad and micro-manage counters with a limited unit count. The campaign is well-paced to be fair, as each of the 12 story missions tally up to roughly the same length as the first game (somewhere around 10 hours), with online co-op available. It’s polished, is what I’m saying.īut those rewards, while mighty, suffer from a weak script (“Where you see half a ship, I see family”: is this Halo or Fast & Furious in space?), so don’t expect to be wowed outside of the eye candy. Convenient! While it’s as rote as you’d expect (and you can expect lots of heroic speeches), it’s peppered with some amazing cinematics, which are Blizzard quality at this point, and are almost bonuses after completing each campaign mission. Despite the peace with the Covenant, the co-development team needed to find a way for everyone to fight each other again, and they did it with a rogue faction called “The Banished,” and by giving you control of more sort of Master Chief but not actually Master Chief Spartans. The beautiful, almost haunting piano tunes of the soundtrack (which are on par with the rest of the series) fit too.Īppropriately, the story punched a reset button of sorts. ![]() There’s something special about seeing an Elite gut an enemy with an energy sword, and base building has its own charm, as each individual piece gets airlifted and snaps into place like a LEGO set. With great animations that set itself apart from other RTS games, it’s amazing to watch swarms of enemies go at each other with tons of little combat nuances. Halo Wars 2 makes an immediate impression after zoning into a skirmish.
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